package com.yanqu.road.entity.activity.pasture.config;

import com.yanqu.road.entity.FieldTypeAnnotation;

@FieldTypeAnnotation(tableName = "t_s_pasture_skill")
public class PastureSkillConfig {

    @FieldTypeAnnotation(desc = "活动ID", select = true)
    private int activityId;
    @FieldTypeAnnotation(desc = "技能ID", orderASC = true)
    private int skillId;
    @FieldTypeAnnotation(desc = "效果参数")
    private String skillParam;
    @FieldTypeAnnotation(desc = "能否重复触发")
    private int repeat;
    @FieldTypeAnnotation(desc = "技能说明")
    private String desc;

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getSkillId() {
        return skillId;
    }

    public void setSkillId(int skillId) {
        this.skillId = skillId;
    }

    public String getSkillParam() {
        return skillParam;
    }

    public void setSkillParam(String skillParam) {
        this.skillParam = skillParam;
    }

    public int getRepeat() {
        return repeat;
    }

    public void setRepeat(int repeat) {
        this.repeat = repeat;
    }

    public String getDesc() {
        return desc;
    }

    public void setDesc(String desc) {
        this.desc = desc;
    }
}
